Arsenal of the Damned
Wield weapons inspired by sin and virtue. Currently 4 weapons available; Gluttony and Charity coming in future updates.
Sword of Justice is the team's shield. CanGuardall damage (includingAOEand projectiles),Viahitinaccumulate Justice energy, unleashes devastatingHeavyand provides the whole team with Bubble Shield。
Generate Justice via light attacks. Can still use heavy at 0 Justice (since Beta Patch). Guard costs 20 Justice/s.
Deploys a permanent team shield that absorbs all damage until broken. Shield value scales with Empathy stat. Each upgrade grants +10% shield value(Max Lv.10).
When Justice is above half, emits an AoE damage wave every 2 seconds.
Always unleashes a large Gavel Bash, but costs 35 Justice.
Passively restores Justice (~3s to max 50), but hits no longer generate it.
Heavybecomes large AoE slash。
Justice when fullLightspeed increases。
Lightslowerbutdamagegreatly increase(singledamagenormalLight 2.4 x, lose combo)。
Prioritizestack Vitality(HP),Boosttanksurvivability。Empathy canExtend Bubble Shield duration。Attack lower returns。
Daggers of Greed has the highest single-target/groupBurstpower. Rapid combos accumulate Greed energy,Via Takedown dash in to execute enemies。Greedy Strikes lets the whole team gain from drops Bones ingaindamage Buff。
Hit generates Greed,stop hitting 3 safterto 5/s decay。Cap 66。Takedown Costall Greed Boostdamage。
enemies drop when hit Bones。player gainsdamage Buff:0 Bones = 0%,200 Bones = 25%,999 Bones = 50%。durationwith Empathy increases. Upgrade effect: each level +5% damagebonus(Max Lv.10).
can store extra 33 Greed,but Takedown alwaysCostall(75% Base Dmgbonus)。
each 2 attack speed increases after successful hits(Cap 30%)。
no dashthetimemorelong,attackmorestrong(haveCap)。
Heavydeals massive damage to monsters below half HP。
Lightdamage +20%,but attack range is shorter。
Greed starts decayingafter,move speed increases andbelowonceattacktemporarily stronger。
Prioritizestack Attack(attack)MaximizeBurst。or go Empathy Extend Greedy Strikes team Buff duration。
Staff of Sloth is the tempo controller of the battlefield。Via Orb attackSlowenemies, unleashes large AoE Torpor with Super Slow creates safe DPS windows for the team. With Daggers and Sword excellent synergy。
Hit generates Sloth。passive about 33.3 s to refill 100。Torpor Costall Sloth。
unleash massiveSlowwaves, greatly in the areaSlowenemies and deals minor damage. Base duration 8 s,durationwith Empathy increases. Upgrade effect: each level +10% duration(Max Lv.10).
each 2 consecutive light Orb extra throw 1 orbssmall Orb(Cap 3 orbs,small Orb 33% damage)。
Torpor becomes slow linear projectile。
emits periodic AoE damage waves every few seconds, dealingSlowdeals high damage to monsters。
Slowstronger effect。
Heavy Orb delayed explosion after landing (~ 1 s delay,Base Dmgabout +70%)。
Orb bounces off ground into small Orb(small Orb 33% damage)。
Prioritizestack Empathy(empathy),Extend Super Slow durationandBoostSupporteffect。with Daggers(Takedown safeDPS)、Sword(beforerowtank)excellent synergy。
Bow of Hope continuously at safe distanceDPS。shoot light arrows into battlefield,Via Guiding Light recallPierceenemies。max 6 arrows Hope quiver,synergize with Volley of Arrows barrage covers entire field。
firing light arrows consumes quiver slots。Guiding Light recallall arrows。Heavyarrow occupies 1 slots。
fire massive light arrow barrage northward,cover vast area。durationwith Empathy increases. Upgrade effect: each level +5% damage(Max Lv.10).
quiver has only 2 arrows, but damage greatly increased (~ +48%)。
fire rate increases 25%。
auto delayrecalllight arrows,butreturning arrowsdamagereduce 50%。
Heavyfire simultaneously 2 sector arrows, but damage reduced by ~ 25%。
Guiding Light move speed greatly increased during,returning arrowsdamageincrease by about 20%。
arrows canPiercemonsters, but damage reduced by ~ 16%。
Prioritizestack Attack(attack)Maximizearrow damage. Synergizes with Daggers the Greedy Strikes Buff can deal extremely highBurst。
No. 5 weapon, will be in Gluttony Update inlaunch。Official roadmap shows this update includes:newweapon Gluttony、Private Sessions、community-requested features、dynamic difficulty、new player tutorialwith Meta progress rework, mastery training, new cosmetics、UI improvements. Specific weapon mechanics not yet revealed。
🔒 wait Gluttony Update reveal
thisweaponstill in developmentin,Follow official roadmap and patch notes for latest news。
No. 6 weapon, will be in 1.0 Full Release(Steam Launching Together) launch. With Charity Simultaneous updates also include:Secret Dungeons、Weapon Bonuses、Steam/Xbox/Epic achievement system、new cosmetics。specificweaponmechanics not yet revealed。
🔒 wait 1.0 Full Release Reveal
This weapon is still in development, expected with Steam launching alongside。